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	<title>Vojtěch Lacina - Gallery</title>
	<link>http://www.vojtechlacina.com</link>
	<description>Vojtech Lacina - 3D Artist, Modeller, Animator, Freelance</description>
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<item><title>Zbrush head model</title><link>http://www.vojtechlacina.com/item.php?id=105</link><description></description><pubDate>Mon, 14 Jul 2008 07:22:37 +0200</pubDate></item><item><title>Shaded and wire bot view</title><link>http://www.vojtechlacina.com/item.php?id=104</link><description></description><pubDate>Mon, 14 Jul 2008 07:22:03 +0200</pubDate></item><item><title>Textured robot model</title><link>http://www.vojtechlacina.com/item.php?id=103</link><description></description><pubDate>Mon, 14 Jul 2008 07:21:18 +0200</pubDate></item><item><title>Angels forever</title><link>http://www.vojtechlacina.com/item.php?id=102</link><description>This model took about a year of my life. It`s because of many work reasons, some lazines :) and main reason - it became very very complex model, so the modeling was very hard. And the mapping too, the model is completly hand mapped in Maya. Very hard too was to work on raptor shapes, to think about them without any previzs or concepts. But after all, I`m very dissapointed with final result. I`m not satisfied with final picture. It took so much of my time and energy, I gave up to redesign everythink from scene to model itself. But, very important for me, was few things. At first, my pipeline - completly wrong and the model gave me back every mistake I made. I was very immodest and I thought that in my personal project, I don`t have to plan. Wrong - lesson learned. In creation process, I put together so meny different shapes which i liked &amp;quot;right now&amp;quot;, but in final point of view, the machine itself can`t work. In second case, texturing. It beated me up down to the ground. I never did lot of texturing in my projects, so it could be seen here. It`s very bad, but I hope that I learned some lessons for future. And after all - composition. It was last thinkg I though about and now I see, that it was the main big mistake. I had to think about it first. In last days, I finished the picture, and I dont like it so much. But I don`t pity the time spent on raptor model. I learned a lot in ZBrush, modeling, uv mapping, texturing, rendering, rigging and composition. And I found a lot of mistake I did in past. I hope, that now I`m little bit illuminated now. Thanks many peoples from internet and my friends for advices and help. I promise, next time it will be better.I`m giving the raptor model for public usage, but all rights for the model are still my and I`m not responsible of any usage of this model. You can`t use it for You personal presentation, commercial work and another public usage. It`s only for studying, maybe it could help you to avoid mistakes, that I made in creation process. After all, if You`d like to use model in any way of commercial or presentation, please contact me on lacina.vojtech@gmail.com.Primary download (rapidshare.com):format Maya 2008: http://rapidshare.com/files/129541120/raptorWebMaya2k8.rarformat OBJ: http://rapidshare.com/files/129541522/raptorWebObj.rarSecondary mirror (my pages):format Maya 2008: http://www.vojtechlacina.com/download/2008/07/raptorWebObj.rarformat OBJ: http://www.vojtechlacina.com/download/2008/07/raptorWebMaya2k8.rar</description><pubDate>Mon, 14 Jul 2008 07:19:44 +0200</pubDate></item><item><title>Psycho monkey wireframe</title><link>http://www.vojtechlacina.com/item.php?id=101</link><description>Wireframe of the monkey. There`s visible simple rig for positioning of the character. Model, rig and fur in Maya + Shave, composition in Nuke</description><pubDate>Sun, 23 Mar 2008 17:23:00 +0100</pubDate></item><item><title>Psycho monkey on the rampage!</title><link>http://www.vojtechlacina.com/item.php?id=100</link><description>Mad monkey toy made for fun. Originaly it was only my webpage, but after that, I realized that it want some mad background ;), Modelling, mapping, rigging, skinning for about half a day of work, finding out how to do fur for about 3 evenings</description><pubDate>Sun, 23 Mar 2008 17:19:11 +0100</pubDate></item><item><title>Luxury house wireframe</title><link>http://www.vojtechlacina.com/item.php?id=96</link><description></description><pubDate>Tue, 18 Mar 2008 08:13:35 +0100</pubDate></item><item><title>Luxury house</title><link>http://www.vojtechlacina.com/item.php?id=95</link><description></description><pubDate>Tue, 18 Mar 2008 08:13:10 +0100</pubDate></item><item><title>Shop building wireframe</title><link>http://www.vojtechlacina.com/item.php?id=94</link><description></description><pubDate>Tue, 18 Mar 2008 08:12:07 +0100</pubDate></item><item><title>Shop building</title><link>http://www.vojtechlacina.com/item.php?id=93</link><description></description><pubDate>Tue, 18 Mar 2008 08:11:37 +0100</pubDate></item>
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